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MeshRenderer_kernel

Ploy3D • Docs


Ploy3D / MeshRenderer_kernel

Class: MeshRenderer_kernel

网格渲染器组件内核实现。

Extends​

Constructors​

new MeshRenderer_kernel()​

new MeshRenderer_kernel(_global): MeshRenderer_kernel

构造函数。

Parameters​

• _global: Ploy3D

引擎实例。

Returns​

MeshRenderer_kernel

Overrides​

Miaoverse.Base_kernel<MeshRenderer, typeof MeshRendere_member_index>.constructor

Properties​

defaultG1​

defaultG1: MeshRenderer

内置默认网格渲染器组件实例。


instanceVBL​

instanceVBL: GPUVertexBufferLayout

实例绘制数据顶点缓存布局。

Methods​

Create()​

Create(mesh, materials?): Promise<MeshRenderer>

创建网格渲染器组件实例。

Parameters​

• mesh: Mesh

网格资源内核实例指针。

• materials?: object[]

Returns​

Promise<MeshRenderer>

返回网格渲染器组件实例。


Get()​

Get<N>(ptr, key): N

获取资源内核实例属性值。

Type Parameters​

• N

Parameters​

• ptr: never

资源内核实例指针。

• key: "buffer" | "id" | "center" | "next" | "group" | "flush" | "buffer_bufferID" | "buffer_size" | "buffer_addr" | "buffer_next" | "bn_buffer" | "bn_bufferID" | "bn_offset" | "bn_size" | "bufferID" | "bufferBlockOffset" | "bufferBlockSize" | "binding" | "updated" | "m_reserved76" | "magic" | "version" | "byteSize" | "refCount" | "uuid" | "writeTS" | "readTS" | "last" | "extents" | "skeleton_skin_enabled" | "skeleton_skin_writeTS" | "skeleton_skin_memorySize" | "skeleton_skin_memory" | "skeleton_skin_joints" | "skeleton_skin_ctrls" | "skeleton_skin_jointsTS" | "skeleton_skin_pose" | "skeletonPTR" | "skeletonUUID" | "meshPTR" | "meshUUID" | "enabled" | "frontFace" | "cullMode" | "boneBuffer" | "boneArrayStart" | "g1_morphTargets" | "vertexArray" | "drawTS" | "materialCount" | "drawInstanceList" | "materials" | "renderFlags" | "drawInstanceCount" | "morphSampler" | "morphTargetsWeight"

资源内核实现的数据结构成员名称。

Returns​

N

返回对应属性值。

Inherited from​

Base_kernel.Get


GetInstanceByID()​

GetInstanceByID(id): MeshRenderer

根据资源实例ID获取资源实例。

Parameters​

• id: number

资源实例ID。

Returns​

MeshRenderer

返回资源实例。

Inherited from​

Base_kernel.GetInstanceByID


GetInstanceByPtr()​

GetInstanceByPtr(ptr): MeshRenderer

资源内核实例指针获取资源实例。

Parameters​

• ptr: never

资源内核实例指针。

Returns​

MeshRenderer

返回资源实例。

Inherited from​

Base_kernel.GetInstanceByPtr


Load()​

Load(uri, pkg?): Promise<MeshRenderer>

装载网格渲染器组件资源。

Parameters​

• uri: string

网格渲染器组件资源URI。

• pkg?: PackageReg

当前资源包注册信息。

Returns​

Promise<MeshRenderer>

异步返回网格渲染器组件资源实例。


Set()​

Set(ptr, key, value): void

设置资源内核实例属性值。

Parameters​

• ptr: never

资源内核实例指针。

• key: "buffer" | "id" | "center" | "next" | "group" | "flush" | "buffer_bufferID" | "buffer_size" | "buffer_addr" | "buffer_next" | "bn_buffer" | "bn_bufferID" | "bn_offset" | "bn_size" | "bufferID" | "bufferBlockOffset" | "bufferBlockSize" | "binding" | "updated" | "m_reserved76" | "magic" | "version" | "byteSize" | "refCount" | "uuid" | "writeTS" | "readTS" | "last" | "extents" | "skeleton_skin_enabled" | "skeleton_skin_writeTS" | "skeleton_skin_memorySize" | "skeleton_skin_memory" | "skeleton_skin_joints" | "skeleton_skin_ctrls" | "skeleton_skin_jointsTS" | "skeleton_skin_pose" | "skeletonPTR" | "skeletonUUID" | "meshPTR" | "meshUUID" | "enabled" | "frontFace" | "cullMode" | "boneBuffer" | "boneArrayStart" | "g1_morphTargets" | "vertexArray" | "drawTS" | "materialCount" | "drawInstanceList" | "materials" | "renderFlags" | "drawInstanceCount" | "morphSampler" | "morphTargetsWeight"

资源内核实现的数据结构成员名称。

• value: any

属性值。

Returns​

void

Inherited from​

Base_kernel.Set